While I slowly work through unpainted miniatures, I realized I had a handful of miniatures that I was less than happy about. With my skills improved a bit, I decided to try again on a dracolisk, two bullettes, a wereboar, a werearmadillo, and a bull gorgon.
Armadillo, boar, and dracolisk can be seen in this previous post, but unfortunately I never grabbed pictures of the others before the repaint. Oh well.
For the armadillo, a new coat of grey back scales with more color graduation plus a fleshier skin underneath looks much more lively than the previous all gray paint job. For the base, I turned it to a red sand with cracked earth and a cactus instead of the boring mud it was before.
The cactus is a few beads superglued together and the cracked earth is baked eggshells.
The boar got the least updating, mostly a repainting of the black to fix the failed clear coat (see the linked post). After that, I gave his mane and hair tufts more drybrushes with various shades of brown and gave his black coat some brown brindling. For the base, I wanted something to fit his dynamic posing, so I littered it with smashed wood. Perhaps he just broke through a tavern wall or a palisade? Either way, much better than simple mud made from wall filler (spackle).
My dracolisk had plain metal scales and blue wings on a simple stone textured base from spackle. I liked the wings but wanted something more unique. I saw this guy and decided I had found the color scheme for the body. Starting from blackened feet to brown scales to beige/flesh tones at the top gives this beast more a desert or haunting vibe compared to a mechanical one it previously had. To touch up the wings, I layered on additional blues then with a dry brush dabbed on a random pattern of light blue strokes. For the base, I lightened up the grays and added gray painted wood to give this destructive beast some ashen ruins to lord over.
The previous paint job of my mechanical bull had a problem as the dracolisk, too dull and uninteresting. To fix it, I decided to switch it to a corroded brass monster like I saw here. In contrast to the inspiration, however, I figured that his brightest spots would be in the recesses where metal plates rub off oxidation regularly. So I painted it heavily with a copper paint then built up layers of corrosion with lighter drybrushes. Another addition I made was to try some smoke effects using some fluff from a dog toy, painted with shades of green, and glued down. Note that this is my second attempt. I first used superglue but it reacted poorly with the material and created little droplets of plastic ruining the cloud-like effect. My second attempt attached it with simple white glue, PVA. The base and bull got a broken chain and skull for detailing. Whoever tried to chain this monster likely regrets the attempt.
For the last, I had two burrowing horrors I was quite unhappy with. I originally tried some metal and gray scales but was underwhelmed by the look. Additionally, I had some disastrous attempts at flocking the base with sphagnum moss that resulted in a fragile, lifeless looking mess. If I were to rebase this miniature again, I would try to create something a bit more dynamic but as it is the miniature itself is rather lifeless so I didn’t think it would be worth the effort (yes I know the original D&D monster is based on a knock-off dino toy with the same pose). Instead, I wanted a shocking paint job to breathe life into this toothy beast. After seeing this color scheme I knew I wanted something similar. Starting with a dark brown, I dry brushed successively lighter passes of greens and then white. To add some flavor to the two burrowing creatures, I gave one some rocky terrain it is shouldering through and the other a group of saplings it has carelessly crushed.